A downloadable game for Windows

Beatdown Dungeon is a hybrid between dungeon crawler RPGs and fast-paced 2D fighting games. Travel through a randomly generated dungeon, find treasure and fight all kinds of silly-looking monsters. The combat is inspired by games such as Guilty Gear or BlazBlue. Despite this, all moves are performed by pressing buttons and/or holding directions, making it easy for beginners to step into the game and start shooting fireballs. You can also equip your fighters with badges and helper-characters to give you an edge over your enemies.

This is the game's second demo and contains the first dungeon, three regular playable characters and one customizable fighter. Beatdown Dungeon is still in development and feedback is always wecome! Don't hesitate to raise your voice if you didn't enjoy something, be it certain moves, or a character's haircolor. If you run into any glitches, please report them.

If you want to learn more about the game's combat, download the instructions.txt file. Oh, and the game is currently missing resolution options and button rebindings. I'm working on that.

The game has been tested on Windows 8.1 and Windows 10.

XBOX 360 Controllers (recommended) and keyboard controls are currently supported.

Beatdown Dungeon is a creation of Phil, aka WurstbrotPhil. Further credits can be found inside the game.

Feel free to contact me on Twitter: @BeatdownDungeon

Install instructions

Just download the zip file and extract the files. You will find "beatdown_dungeon_demo_v2.exe" and a folder called "beatdown_dungeon_demo_v2_Data". Make sure both are in the same place on your computer. Then just execute the .exe file and enjoy the game!


beatdown_dungeon_demo_v2.zip (360 MB)
instructions.txt (2 kB)


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This game has alot going for it. The demo seems a bit rough round the edges but I can see a cool game in the making.

The animation was probably one of my favorite things, each character having alot of well... character.

Thanks a lot for covering the game! Seriously, this is the first video anyone has done on Beatdown Dungeon (well, besides myself). Great to see you enjoying the game. And you're right, there are definitely a few things that need improving. Didn't expect the dungeon backgrounds to be an issue though, I'll make sure to fix that. And yes, there will be more characters. Two more are almost done, but didn't make the cut for the demo.

You're very welcome, I hope you found the data useful.

To be specific with the background issue, what was distracting was when it kept moving even though the forground wasn't. It's something you get used to after awhile but its very jarring at first, so I'm guessing that's why you might not have thought of it.

When you make a game and test it alot you kinda build immunities to things.